Wednesday 26 July 2017

Three Day GameJam: Day 1

Its summer holidays, what can I do to keep the kids busy?

This time, I'm trying something new, a Game Jam.

The basic rules are: Build a game with Construct 2 working 9-5 Wednesday, Thursday, Friday.

Day One is now complete, here is the progress so far. I deliberately kept the kids focused on gameplay not wasting time working on artwork. So they look rubbish, but you can see the gameplay.

There are 3 games being worked on:

  • Margaret is working on Lost Treasures 2 (the original was build 5 years ago). Its a simple platformer which allows her to work quickly.
  • Daniel is working on a game like battlecats. He spent most of the day getting basic battle mechanics to work
  • I am working on a space themed lane war game. I'm discovering a lot of flexibility in construct-2 as I'm trying to build something more complex than ever before.

Results, Midday

Lost Treasures 2, platformer with spikes and re-spawns

Battle Animals, battle with knockback

Space battler, just a ship flying and shooting at targets when the get within range.

Results, End of Day

By end of day 1 most groups have the core mechanics working:

Lost Treasures 2: Pickups, Enemies and lots of levels (not shown)

Daniels game: auto spawn of enemies, ghosts on death, base health and money. A lot done.

Space Battler: Both sides spawn and shoot. Health bars for both teams, and an ugly yellow explosion when ships collide.


So Day 1 is over, good work done by all, lets see what happens on Day 2








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